Event

1. Event Triggering

Events are rolled every 60 minutes

Event Trigger Chance = Luck*0.25/(Luck + 600) + 0.1

2. Event Type Chance:

Triggering AreaCrystal Related EventsTourmalines Related EventsTax-evading/Catching Tax-evading Related Events

Bureau of Management Tax Collection

46%

20%

34%

Explore the Jungle area

46%

20%

34%

Explore the Swamp area

45%

21%

34%

Explore the Desert area

44%

22%

34%

Explore the Volcano area

43%

23%

34%

Explore the Ice Field area

42%

24%

34%

3. Event Rarity Chance:

Event QualityCommon Event (White)Unusual Event (Green)Rare Event (Blue)Super Rare Event (Purple)Epic Event (Golden)

Weight

400+Luck/4

300+Luck/3

200+Luck/2

100+Luck/1.5

Luck

Chance of a specific event occurring = Weight of that Quality/Weights of All Qualities Combined

4. Bonus Effect:

Event QualityCrystal/Tourmalines Event Bonus EffectTax-evading/Catching Tax-evading Event Bonus Effect

Common Event (White)

2~4%

40~50%

Special Event (Green)

6~10%

55~65%

Rare Event (Blue)

12~16%

70~80%

Epic Event (Purple)

18~22%

85~95%

Legendary Event (Golden)

24~28%

100~110%

5. Event Effect Doubles:

There’s a chance for Event Effects to be doubled

Chance of getting doubled effect as ExploGator = Exploration/(3000 + Exploration)

Chance of getting doubled effect as DominGator = Domination/(3000 + Domination)

6. Max Effect:

If event bonuses have reached max, you won’t be obtaining any bonus from that event.

Event TypeMax Event Bonus

Crystal Bonus

200%

Tourmalines Bonus

100%

Tax-evading/Catching Tax-evading Bonus

500%

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