❗Event
1. Event Triggering
Events are rolled every 60 minutes
Event Trigger Chance = Luck*0.25/(Luck + 600) + 0.1
2. Event Type Chance:
Triggering Area | Crystal Related Events | Tourmalines Related Events | Tax-evading/Catching Tax-evading Related Events |
---|---|---|---|
Bureau of Management Tax Collection | 46% | 20% | 34% |
Explore the Jungle area | 46% | 20% | 34% |
Explore the Swamp area | 45% | 21% | 34% |
Explore the Desert area | 44% | 22% | 34% |
Explore the Volcano area | 43% | 23% | 34% |
Explore the Ice Field area | 42% | 24% | 34% |
3. Event Rarity Chance:
Event Quality | Common Event (White) | Unusual Event (Green) | Rare Event (Blue) | Super Rare Event (Purple) | Epic Event (Golden) |
---|---|---|---|---|---|
Weight | 400+Luck/4 | 300+Luck/3 | 200+Luck/2 | 100+Luck/1.5 | Luck |
Chance of a specific event occurring = Weight of that Quality/Weights of All Qualities Combined
4. Bonus Effect:
Event Quality | Crystal/Tourmalines Event Bonus Effect | Tax-evading/Catching Tax-evading Event Bonus Effect |
---|---|---|
Common Event (White) | 2~4% | 40~50% |
Special Event (Green) | 6~10% | 55~65% |
Rare Event (Blue) | 12~16% | 70~80% |
Epic Event (Purple) | 18~22% | 85~95% |
Legendary Event (Golden) | 24~28% | 100~110% |
5. Event Effect Doubles:
There’s a chance for Event Effects to be doubled
Chance of getting doubled effect as ExploGator = Exploration/(3000 + Exploration)
Chance of getting doubled effect as DominGator = Domination/(3000 + Domination)
6. Max Effect:
If event bonuses have reached max, you won’t be obtaining any bonus from that event.
Event Type | Max Event Bonus |
---|---|
Crystal Bonus | 200% |
Tourmalines Bonus | 100% |
Tax-evading/Catching Tax-evading Bonus | 500% |
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