# Event

1\. Event Triggering

Events are rolled every 60 minutes

Event Trigger Chance = Luck\*0.25/(Luck + 600) + 0.1



2\. Event Type Chance:

| Triggering Area                     | Crystal Related Events | Tourmalines Related Events | Tax-evading/Catching Tax-evading Related Events |
| ----------------------------------- | ---------------------- | -------------------------- | ----------------------------------------------- |
| Bureau of Management Tax Collection | 46%                    | 20%                        | 34%                                             |
| Explore the Jungle area             | 46%                    | 20%                        | 34%                                             |
| Explore the Swamp area              | 45%                    | 21%                        | 34%                                             |
| Explore the Desert area             | 44%                    | 22%                        | 34%                                             |
| Explore the Volcano area            | 43%                    | 23%                        | 34%                                             |
| Explore the Ice Field area          | 42%                    | 24%                        | 34%                                             |



3\. Event Rarity Chance:

<table><thead><tr><th width="103">Event Quality</th><th width="153">Common Event (White)</th><th width="151">Unusual Event (Green)</th><th width="130">Rare Event (Blue)</th><th width="136">Super Rare Event (Purple)</th><th width="168">Epic Event (Golden)</th></tr></thead><tbody><tr><td>Weight</td><td>400+Luck/4</td><td>300+Luck/3</td><td>200+Luck/2</td><td>100+Luck/1.5</td><td>Luck</td></tr></tbody></table>

Chance of a specific event occurring = Weight of that Quality/Weights of All Qualities Combined



4\. Bonus Effect:

| Event Quality            | Crystal/Tourmalines Event Bonus Effect | Tax-evading/Catching Tax-evading Event Bonus Effect |
| ------------------------ | -------------------------------------- | --------------------------------------------------- |
| Common Event (White)     | 2\~4%                                  | 40\~50%                                             |
| Special Event (Green)    | 6\~10%                                 | 55\~65%                                             |
| Rare Event (Blue)        | 12\~16%                                | 70\~80%                                             |
| Epic Event (Purple)      | 18\~22%                                | 85\~95%                                             |
| Legendary Event (Golden) | 24\~28%                                | 100\~110%                                           |



5\. Event Effect Doubles:

There’s a chance for Event Effects to be doubled

Chance of getting doubled effect as ExploGator = Exploration/(3000 + Exploration)

Chance of getting doubled effect as DominGator = Domination/(3000 + Domination)



6\. Max Effect:

If event bonuses have reached max, you won’t be obtaining any bonus from that event.

| Event Type                             | Max Event Bonus |
| -------------------------------------- | --------------- |
| Crystal Bonus                          | 200%            |
| Tourmalines Bonus                      | 100%            |
| Tax-evading/Catching Tax-evading Bonus | 500%            |

